
Generative Scheduling is coming to Shotgun Software
Generative Scheduling
We are bringing machine learning to production management with generative scheduling in Shotgun, currently in early testing. For producers and production managers, this will make the manual and complex challenge of optimized scheduling and resource planning more dynamic, controllable, and predictive. This feature set will allow producers to plan faster, with greater accuracy and agility to help their teams produce the best work possible. At Portland, OR-based stop-motion animation company LAIKA, making a film requires the creation of thousands of sets, props, puppets, and costumes. Perhaps even more daunting, work must be coordinated across groups, and scheduling is an essential part of this intricate filmmaking machine. “The first time we successfully got a schedule from Consilium back into Shotgun was a big ‘aha moment.’ Instead of having to manually level out 12,000 tasks, we were able to just press a button and get a schedule round trip back to Shotgun. And with Consilium’s generative scheduling functionality being built directly into Shotgun, I’d imagine even greater gains will be realized in the near future,” explained Michael Nowakowski, pipeline technical director, LAIKA.
Story-in-Context
We’re leveraging open standards to enhance editorial timeline support into Shotgun, closing the communication gaps that can occur between VFX and edit teams. This will enable artists to access and review their work in the context of the latest edit ingest. If the edit changes, VFX teams can respond immediately, track and examine new edits, and ensure the best creative decision is informed by the current state of the cut.

Leveraging open standards, enhanced editorial timeline support is coming to Shotgun
Asset Lifecycle Management
The Shotgun engineering team is ramping up investment to bring full-featured, open standards-based asset management to the cloud. This technology will allow studios to manage and share assets across teams and studios over the entire lifecycle of a project. To make the leap to network studios in the cloud, Shotgun will bring rich asset management features into Autodesk’s proven Forge cloud development platform.

New tech in Shotgun will allow studios to share and manage assets across teams and studios in the cloud